# Cannot build on arm, Zlib::BufError during assets:precompile

**URL:** https://meta.discourse.org/t/cannot-build-on-arm-zlib-buferror-during-assets-precompile/309300
**Category:** Self-hosting
**Tags:** arm
**Created:** [May 24, 2024, 2:14pm UTC](https://meta.discourse.org/t/cannot-build-on-arm-zlib-buferror-during-assets-precompile/309300 "2024-05-24T14:14:49Z")
**Posts on this page:** 1
**Showing post:** 5

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### Author: ![pfaffman](https://sea3.discourse-cdn.com/meta/user_avatar/meta.discourse.org/pfaffman/32/120154_2.png) [@pfaffman](https://meta.discourse.org/u/pfaffman)
#### Post date: [June 6, 2024, 10:09pm UTC](https://meta.discourse.org/t/cannot-build-on-arm-zlib-buferror-during-assets-precompile/309300/5 "2024-06-06T22:09:15Z")

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I don’t think it was subscriptions. I removed subscriptions and it still worked. Then I commented out the maxmind key and ID and it worked. So it looks to me like something is still broken with Maxmind. It just doesn’t make any sense that a problem with Maxmind causes the whole build to fail. I’ll try to do a bit more work to see what it issue is, but just making it so that an error with Maxmind isn’t a show stopper.

My idle guess at this point is that you can have spurious errors like a network issue, their servers overloaded, rate limiting, or whatever and that sends back garbage which then doesn’t unzip (since it’s not a zip file).

This Maxmind code just got reworked for the ID/Key pair. I’m disappointed that this “maxmind causes a build to fail” error was preserved. (Or so it seems).

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