# How should Discourse System Market itself?

**URL:** <https://meta.discourse.org/t/how-should-discourse-system-market-itself/57221>\
**Category:** Self-hosting\
**Tags:** hosting\
**Created:** [2017 年2 月 10 日 19:15 UTC](https://meta.discourse.org/t/how-should-discourse-system-market-itself/57221 "2017-02-10T19:15:39Z")\
**Posts on this page:** 1\
**Showing post:** 9

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作者： ![ChrisBeach](https://sea3.discourse-cdn.com/meta/user_avatar/meta.discourse.org/chrisbeach/32/214628_2.png) [@ChrisBeach](https://meta.discourse.org/u/ChrisBeach)\
发布日期： [2017 年2 月 11 日 00:02 UTC](https://meta.discourse.org/t/how-should-discourse-system-market-itself/57221/9 "2017-02-11T00:02:22Z")

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> [@xiasummer](#):
>
> In my opinion, Discourse is quite beautiful, but not so good at popularize itself. And a not so active community means DIE!!! .

> [@xiasummer](#):
>
> Even in this post, I’m wordering why no one click praise for my answers ? While I think I have provided may important ideas.

You’ve come up with some ideas, and they might be really good - but can we be expected to “like” them before you’ve shown some evidence or data to back them up?

Multiple exclamation marks and bold text do not make a point more believable.

Discourse uses gamification in a very measured way. To me it strikes the correct balance between rewarding good behaviour and turning conversation into a daft point-scoring exercise that rewards egos rather than civilised discourse.

You said Discourse isn’t addicting. I find it very addicting, as do plenty of my forum users.

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