Fluxo de desenvolvimento de plugin com servidor de desenvolvimento remoto

I’ve found this:

This could then keep my client files up-to-date with my remote dev server and then I could use an IDE/text editor locally to inspect and edit? Once happy with testing server side, I could commit the files directly?

Confirmed rsync is in default build of both macOS and Ubuntu 16.04 on Scaleway.

There is a tutorial here:

There’s even an rsync GUI for MacOS