A simple board game, where forums members turn by turn can play against each other to conquer the land. Inspired by a well known rule set where you for each territory you capture you gain more armies to deploy, using a 3 phase turn of ‘Deploy, Attack and Fortify’. Bonus territories are vital to keep or conquer to win. The existing board is ok for 2 or 3 players, and if interest shown I’ll look at doing a larger board for the 4 to 6 player turns.
Here’s what the game board looks like, showing a selected territory of valid moves:
The ‘How to Play & Rules’ should explain most things.
Configuration
Once the plugin is installed the only setting is to pick which forum Category or Categories should show the ‘New Game’ button. The usual Category security rules apply for See/Reply/Create, where Create can be used as a permission to create a new game.
See github for more advance game bootstrap options, such as creating a topic manually and assigning a board game to it, plus joining players through their user ids.
While this eventually might belong in Customization > Plugin I thought I’d share this Discourse plugin I had worked on for our own self hosted forum.
It’s a simple turn based board game, where members can create, join and then play. I haven’t spent a lot of time on it, but there should be enough there to try it out and see what it does. The games themselves are simple but still fun.
The test board we have now is a little small, but it’s good try out with a 2 or 3 people. If there is interest then the next logical step would be a larger one for maybe 4 to 6 players. As it’s turn based it fits with forum use, with a community all on different time zones. I might add a computer player, but tbh it’s nice with people and chatting about moves etc.
The setup is pretty simple and just adds a ‘Create Game’ button on a category that you assign the game to, e.g. perhaps a special sub-category with permissions set up how you like.
All MIT license, forkable, so have at it if you code - I hope people enjoy it.
I wouldn’t normally post changelogs, as this is quite early in development still, but on a few playtests it seemed a rebalance and a couple of tweaks to the rules were needed. I say that here as it is probably worth finishing existing games before updating to v0.4 and I wanted to let people know.
Going forward I’ll try to version rule changes, so existing games use existing rules etc. Thanks!
Add v0.4 reinforcement balancing and opening deployment
- add a bonus-free opening deployment round before Turn 1
prevent attacks until every player has placed their opening armies
use 3/4/5 base reinforcement tiers based on territory count
retain the three named +1 territory bonuses and remove the random bonus
reduce Central Kingdom’s bonus to +1
record and display reinforcement calculations
label new campaigns as Rules v0.4
confirm before ending attack or skipping an available fortification
update the rules, README, Battle Log, UI, and test coverage