I wouldn’t normally post changelogs, as this is quite early in development still, but on a few playtests it seemed a rebalance and a couple of tweaks to the rules were needed. I say that here as it is probably worth finishing existing games before updating to v0.4 and I wanted to let people know.
Going forward I’ll try to version rule changes, so existing games use existing rules etc. Thanks!
Add v0.4 reinforcement balancing and opening deployment
- add a bonus-free opening deployment round before Turn 1
- prevent attacks until every player has placed their opening armies
- use 3/4/5 base reinforcement tiers based on territory count
- retain the three named +1 territory bonuses and remove the random bonus
- reduce Central Kingdom’s bonus to +1
- record and display reinforcement calculations
- label new campaigns as Rules v0.4
- confirm before ending attack or skipping an available fortification
- update the rules, README, Battle Log, UI, and test coverage