# UserVoice vs Discourse

**URL:** https://meta.discourse.org/t/uservoice-vs-discourse/96256
**Category:** Community Building
**Created:** [September 3, 2018, 10:52am UTC](https://meta.discourse.org/t/uservoice-vs-discourse/96256 "2018-09-03T10:52:41Z")
**Posts on this page:** 1
**Showing post:** 3

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### Author: ![erlend\_sh](https://sea3.discourse-cdn.com/meta/user_avatar/meta.discourse.org/erlend_sh/32/119475_2.png) [@erlend\_sh](https://meta.discourse.org/u/erlend_sh)
#### Post date: [September 4, 2018, 9:30am UTC](https://meta.discourse.org/t/uservoice-vs-discourse/96256/3 "2018-09-04T09:30:09Z")

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I dare say the majority of public Discourse forums deal in some kind of open product development. While we do support up-voting functionality similar to UserVoice with our [Voting plugin](https://meta.discourse.org/t/discourse-voting/40121), most communities don’t need it. Any product community that solicits feedback from users will commonly be practicing some form of [complaint-driven development](https://blog.codinghorror.com/complaint-driven-development/).

Discourse’s edge over UserVoice is that it’s a more holistic approach. In our model you don’t just put a spotlight on the “most wanted”, you also discuss anything that could work slightly better, is hard to understand or is straight up broken. And unlike vote-focused idea blurbs with drive-by comments, Discourse’s sustained discussions enable users & staffers to continuously hack away together at a crudely formed idea until they’re left with an informal specification.

You’ll see this pattern repeating itself in many of our [feature discussions here on Meta](https://meta.discourse.org/c/feature?order=likes).

Other notable communities excelling at open product development include:

### Eve Tech

[https://eve.community/](https://eve.community/)

A device shop whose main selling point is that their products are designed by their community. They do employ Voting to a small extent, but the bigger story is that their entire forum is one giant roadmap discussion.

### Soylent and Huel

> **[Huel](https://discourse.huel.com/)**
>
> A forum for Huel users in North America to discuss all things Huel!

[https://discourse.soylent.com/](https://discourse.soylent.com/)

Two similar product lines with a similar product strategy: Let users talk about any experience, good and bad, and embrace the bad (not every body takes in a liquid meal with ease) with honest discussion rather than silencing it. Show me a focus group that would provide these companies with anywhere near the same amount of data and I’ll eat my 🎩

### EVE Online

> **[EVE Online Forums](https://forums.eveonline.com/)**
>
> Player-created empires, player-driven markets, and endless ways to embark on your personal sci-fi adventure.

It’s hard to make a pick among game forums as game makers are one of our biggest [customer segments](https://www.discourse.org/customers) and they’ve been at the forefront of community-informed design for decades. Games lend themselves incredibly well to discussion about their rules, characters, aesthetic, balance, story, etcetera. A very common way of soliciting feedback from game testers is to silently watch the tester play your game and take notes. Afterwards you have a discussion about the play experience. An open forum is like that second part but scaled up 1000x.

### In conclusion

You’ve probably heard this quote before:

> If I had asked people what they wanted, they would have said faster horses.
> 
> _~ Henry Ford  
> (according to legend, and that’s good enough)_

This anecdote neatly encapsulates Discourse’s approach to open product development. You don’t arrive at a better design by pitting hundreds of features against each other in a vote-war. All of those features are parts of a greater whole. There’s only so much to be gained by having people shout their ideas at you. What you really want is meticulous discussions with a beginning, a middle and an end. You’re not always gonna get a happy ending, but if the story is good enough someone else will eventually tell it again, this time with a twist.

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_[View the full topic](https://meta.discourse.org/t/uservoice-vs-discourse/96256)._
