# \[WIP\] reply by drawing

**URL:** <https://meta.discourse.org/t/wip-reply-by-drawing/39080>\
**Category:** Plugin\
**Tags:** broken\
**Created:** [5. Februar 2016 um 02:30 UTC](https://meta.discourse.org/t/wip-reply-by-drawing/39080 "2016-02-05T02:30:49Z")\
**Posts on this page:** 1\
**Showing post:** 8

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**Author:** ![featheredtoast](https://sea3.discourse-cdn.com/meta/user_avatar/meta.discourse.org/featheredtoast/32/116994_2.png) [@featheredtoast](https://meta.discourse.org/u/featheredtoast)\
**Post date:** [5. Februar 2016 um 17:12 UTC](https://meta.discourse.org/t/wip-reply-by-drawing/39080/8 "2016-02-05T17:12:44Z")

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> [@ccdw](#):
>
> Or alternatively, maybe an img tag with base64 src - like this?

Ooh, neato – That could work! My one hesitation is overrunning discourses post character limits with complex/larger images (which is why my impulse says try to figure out uploading raw images via file uploader), but I’ll check it out, thanks!

(update!) Results!

 ![](https://global.discourse-cdn.com/meta/original/3X/2/f/2fad50f4fdade5640ccba0d93374c53b56eaf89b.gif)

> [@ccdw](#):
>
> Can’t we add a button to the composer and popup a jQuery canvas editor, just by using client side code?

That’s precisely how I’m playing it at the moment 🙂 I can also take the base64 data from a canvas, I just want to see if it’s possible to upload on ‘save’ rather than print directly into your editor window. gif screens coming when it’s more refined, swear!

> [@gdpelican](#):
>
> If I were looking at implementing file upload I’d have a nice hard look at discourse/mixins/upload.js.es6, and how it’s used and triggered in other parts of the app.

Will do! I’m admittedly a bit of an emberjs and es6 noob here, so any hints as to where to get started for example sets are appreciated, thanks!

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