decorateCookedElement para cada cambio de página?

Estoy intentando usar la biblioteca Mediaelement.js para anular el audio onebox personalizado, y lo he conseguido cuando la página se carga/actualiza, sin embargo, cuando navego de un tema a otro, no parece recargarse, mostrando en su lugar el audio onebox nativo de Discourse.

Cuando cargo/actualizo:

Si luego navego a otro tema:

Estoy bastante seguro de que estoy haciendo algo mal con la carga de mejs pero pensé que tal vez no y que tenía que hacer algo especial con el onPageChange o algo así.

<html>

<script type="text/discourse-plugin" version="0.8.42">

let loadScript = require('discourse/lib/load-script').default;

    api.decorateCookedElement(
      element => {
        const audioplayers = element.querySelectorAll('audio');
        // console.log("player: " + audioplayers[0]);
        if (Object.entries(audioplayers).length > 0) {
            // console.log("audioplayers has length");
            loadScript(
                `https://cdnjs.cloudflare.com/ajax/libs/mediaelement/5.0.4/mediaelement.min.js`
            );
            loadScript(
                `https://cdnjs.cloudflare.com/ajax/libs/mediaelement/5.0.4/mediaelement-and-player.min.js`
            );
        }

        audioplayers.forEach(function (el) {
            el.classList.add("mejs__player");
            const controls = settings.theme_uploads.mejs-controls;
            // console.log("controls: " + controls);
            el.setAttribute("data-mejsoptions",
                `{
                    "pluginPath": "https://cdnjs.cloudflare.com/ajax/libs/mediaelement/5.0.4/",
                    "iconSprite": "https://friends.jimkleiber.com/uploads/default/original/1X/a17d9708a19654d9155dd9b79a79a05dea580067.svg",
                    "alwaysShowControls": "true",
                    "features": ["playpause", "current", "progress", "duration", "volume"]
                }`
            );
            el.setAttribute("preload", "auto");            
        });            
      },
      { id: "mediaelement-js", onlyStream: true}
    );
</script>

css

@import "https://cdnjs.cloudflare.com/ajax/libs/mediaelement/5.0.4/mediaelementplayer.min.css";

¿Alguien tiene alguna sugerencia sobre cómo podría ajustarlo para que se recargue automáticamente cada vez que se carga una página?

2 Me gusta

This is going to be a slightly long post since you posted in dev. However, it’s very general, and it’s more about explaining the patterns to use in Discourse regardless of the library you want to integrate or the post elements you wish to target. It just happens to use the script you picked as the main example.

So, MediaElement gives you a couple of ways to initialize a new audio player.

  1. You can add a CSS class and a few attributes to the element, and it would then handle that for you automatically

  2. You manually initialize it

You’re currently using #1 so let’s look at that for a bit. When a script gives you “automatic initialization on an element,” it’s usually a quality of life improvement that the script author adds. In the script, they usually listen to the document load event, and they do some work on DOM elements that have the class/attributes that they tell you to add.

Ok, so why is it not working? As you saw, it works fine on the initial page load but doesn’t on subsequent in-app navigation. What gives?

The short answer is that Discourse is a single-page application. Elements like the <HTML> and <body> tags are sent once. So in a sense, the document only loads once. So when you navigate after the initial page loads, there are no more native “load” events that get sent. Remember, the document already loaded on the initial page view. Everything that happens after that is handled by Discourse.

Of course, that doesn’t mean that there are no events that fire on subsequent navigation. However, those are Discourse-specific events. So, third-party script authors would have no way of knowing those ahead of time. Imagine being a script author and having to cater to 100’s of different platforms? No good, yeah?

So, we can’t use the quality of life way the script author so nicely added. What next? Well, remember that we can still manually initialize the script on the target elements. So, let’s try to do that.

Earlier I mentioned that there’s only one native (browser-level) load event, but a platform like Discourse would not function well if it didn’t have its own system of events. For example, the plugin API has a method that allows you to fire scripts on virtual page navigation.

Should you use that method? No. That method is very helpful for stuff like analytics and so on. There’s no point firing a script that only handles <audio> tags on every page - especially if the page has none of those.

So, what’s next? Well, the good news is that you’ve already figured it out. decorateCookedElement is the correct method to use here.

It gives you a way to… wait for it… decorate posts :tada:

Discourse guarantees that any decorator you add will apply to every post.

Well, you’re loading the script in a post decorator, so it should be added, and it should work. How come it doesn’t on subsequent navigation?

For this, you have to understand how loadScript() works. Your code already checks if there are valid target elements before loading the script, so :+1:

However, imagine a situation when you have 20 - 30 posts in a row where they all have valid elements. Would it make sense to load the script 20 - 30 times? Obviously not.

loadScript() is smart enough to detect if the script has already been loaded. It won’t load duplicates, and it also won’t reload a script if it’s already finished downloading. You can see that here.

fullUrl above is the URL you pass to loadScript() when you call it, just like in your example.

So, now that we know this. We can kind of see why it doesn’t work on subsequent navigation.

You visit topic-a > it has an audio element >  loadScript() loads the script > the script does the fancy "auto init" thing > the script initialises on your elements > you get custom audio elements

then...

you visit topic-b > it has audio elements > loadScript() sees the script is already loaded > no fancy "auto init" > you get the default audio elements > sadness ensues

So, how do you fix this? Well, that’s what #2 from earlier is for

  1. You can add a CSS class and a few attributes to the element, and it would then handle that for you automatically

  2. You manually initialize it

So, let’s do that. It’s already documented on the page you shared. We need to call this on our target element like so

// You can use either a string for the player ID (i.e., `player`),
// or `document.querySelector()` for any selector
var player = new MediaElementPlayer("player", {
  // ... options
});

Your code already handles each individual audio element separately :+1: so we just need to modify this

audioplayers.forEach(function (el) {
  el.classList.add("mejs__player");
  const controls = settings.theme_uploads.mejs - controls;
  // console.log("controls: " + controls);
  el.setAttribute(
    "data-mejsoptions",
    `{
                    "pluginPath": "https://cdnjs.cloudflare.com/ajax/libs/mediaelement/5.0.4/",
                    "iconSprite": "https://friends.jimkleiber.com/uploads/default/original/1X/a17d9708a19654d9155dd9b79a79a05dea580067.svg",
                    "alwaysShowControls": "true",
                    "features": ["playpause", "current", "progress", "duration", "volume"]
                }`
  );
  el.setAttribute("preload", "auto");
});

to this

audioplayers.forEach(function (el) {
-- el.classList.add("mejs__player");
-- const controls = settings.theme_uploads.mejs - controls;
-- // console.log("controls: " + controls);
-- el.setAttribute(
--   "data-mejsoptions",
--   `{
--                     "pluginPath": "https://cdnjs.cloudflare.com/ajax/libs/mediaelement/5.0.4/",
--                     "iconSprite": "https://friends.jimkleiber.com/uploads/default/original/1X/a17d9708a19654d9155dd9b79a79a05dea580067.svg",
--                     "alwaysShowControls": "true",
--                     "features": ["playpause", "current", "progress", "duration", "volume"]
--                 }`
-- );
-- el.setAttribute("preload", "auto");
++ 
++ new MediaElementPlayer(el, {
++  // ... options
++ });
});

and then we take the options that we used to add as an attribute and pass them as an object like so

audioplayers.forEach(function (el) {
 new MediaElement(el, {
++ pluginPath: "//cdnjs.cloudflare.com/ajax/libs/mediaelement/5.0.4/",
++ iconSprite: settings.theme_uploads["mejs-controls"],
++ alwaysShowControls: "true",
++ features: ["playpause", "current", "progress", "duration", "volume"]
 });
});

Let’s put this on hold for now and look at the rest of the decorator. Here’s what we have so far

let loadScript = require("discourse/lib/load-script").default;

api.decorateCookedElement(
  element => {
    const audioplayers = element.querySelectorAll("audio");
    // console.log("player: " + audioplayers[0]);
    if (Object.entries(audioplayers).length > 0) {
      // console.log("audioplayers has length");
      loadScript(
        `https://cdnjs.cloudflare.com/ajax/libs/mediaelement/5.0.4/mediaelement.min.js`
      );
      loadScript(
        `https://cdnjs.cloudflare.com/ajax/libs/mediaelement/5.0.4/mediaelement-and-player.min.js`
      );
    }

    // forEach used to be here
  },
  { id: "mediaelement-js", onlyStream: true }
);

If you notice, you’re calling loadScript() on two different scripts. I’m not sure if this is intentional, but you only need one of those. Think of it as a full bundle and lightweight one. You want the custom audio player. So, you need the full bundle. Let’s remove the other one.

let loadScript = require("discourse/lib/load-script").default;

api.decorateCookedElement(
  element => {
    const audioplayers = element.querySelectorAll("audio");
    // console.log("player: " + audioplayers[0]);
    if (Object.entries(audioplayers).length > 0) {
      // console.log("audioplayers has length");
--    loadScript(
--      `https://cdnjs.cloudflare.com/ajax/libs/mediaelement/5.0.4/mediaelement.min.js`
--    );
      loadScript(
        `https://cdnjs.cloudflare.com/ajax/libs/mediaelement/5.0.4/mediaelement-and-player.min.js`
      );
    }

    // forEach used to be here
  },
  { id: "mediaelement-js", onlyStream: true }
);

You’re checking if there’s audio players in the post and conditionally load the script based on that. This can be simplified like so. First, check for the length directly.

let loadScript = require("discourse/lib/load-script").default;

api.decorateCookedElement(
  element => {
    const audioplayers = element.querySelectorAll("audio");
    // console.log("player: " + audioplayers[0]);
--    if (Object.entries(audioplayers).length > 0) {
++    if (audioplayers.length) {
      // console.log("audioplayers has length");

      loadScript(
        `https://cdnjs.cloudflare.com/ajax/libs/mediaelement/5.0.4/mediaelement-and-player.min.js`
      );
    }

    // forEach used to be here
  },
  { id: "mediaelement-js", onlyStream: true }
);

then move that to the top and just return if the length is falsy (length < 0). I also removed the comments in the code

let loadScript = require("discourse/lib/load-script").default;

api.decorateCookedElement(
  element => {
    const audioplayers = element.querySelectorAll("audio");

++  if (!audioplayers.length) {
++   return;
++  }

    loadScript(
      `https://cdnjs.cloudflare.com/ajax/libs/mediaelement/5.0.4/mediaelement-and-player.min.js`
    );

    // forEach used to be here
  },
  { id: "mediaelement-js", onlyStream: true }
);

Since the script’s src won’t ever change, let’s move that to a const. loadScript() is also always the same. Let’s make it a const as well.

++ const loadScript = require("discourse/lib/load-script").default;

++ const MEDIA_ELEMENT_SRC =
++  "https://cdnjs.cloudflare.com/ajax/libs/mediaelement/5.0.4/mediaelement-and-player.min.js";

api.decorateCookedElement(
  element => {
    const audioplayers = element.querySelectorAll("audio");

    if (!audioplayers.length) {
      return;
    }

++  loadScript(MEDIA_ELEMENT_SRC);

    // forEach used to be here
  },
  { id: "mediaelement-js", onlyStream: true }
);

and let’s put this one on hold as well. Before we can continue, we need to talk about how loadScript() works for a bit more.

If you want to use some part of a script, you want to ensure that it’s loaded before you do any work, no? Well, loadScript() handles that for you. It returns a Promise. Promises sound scary at first they’re really simple. A Promise is literally that… a promise.

You want to do some work… you promise the browser that you’ll let it know when the work is done… the browser waits for you. It’s really as simple as that. The rest is just understanding the syntax.

I won’t spend much time on that because it’s a bit out of scope for this topic.

Let’s continue. loadScript() is promise-based. Discourse promises the browser to let it know when the script has fully loaded - whether the script doesn’t exist and it has to be loaded or simply to check if it already was loaded.

So, if we do something like this

const loadScript = require("discourse/lib/load-script").default;

const MEDIA_ELEMENT_SRC =
  "https://cdnjs.cloudflare.com/ajax/libs/mediaelement/5.0.4/mediaelement-and-player.min.js";

api.decorateCookedElement(
  element => {
    const audioplayers = element.querySelectorAll("audio");

    if (!audioplayers.length) {
      return;
    }

++  loadScript(MEDIA_ELEMENT_SRC).then(() => {
++    // this will ONLY fire if the script has/is loaded
++    console.log("my script has loaded");
++  });

    // forEach used to be here
  },
  { id: "mediaelement-js", onlyStream: true }
);

So, now we can go back to our forEach loop from earlier and add it right in there, and we would know for sure that the script will be available.

const loadScript = require("discourse/lib/load-script").default;

const MEDIA_ELEMENT_SRC =
  "https://cdnjs.cloudflare.com/ajax/libs/mediaelement/5.0.4/mediaelement-and-player.min.js";

api.decorateCookedElement(
  element => {
    const audioplayers = element.querySelectorAll("audio");

    if (!audioplayers.length) {
      return;
    }

    loadScript(MEDIA_ELEMENT_SRC).then(() => {
++    audioplayers.forEach(function (el) {
++      new MediaElementPlayer(el, {
++        pluginPath: "//cdnjs.cloudflare.com/ajax/libs/mediaelement/5.0.4/",
++        iconSprite: settings.theme_uploads["mejs-controls"],
++        alwaysShowControls: "true",
++        features: ["playpause", "current", "progress", "duration", "volume"]
++      });
++    });
    });
  },
  { id: "mediaelement-js", onlyStream: true }
);

Now, look at the snippet above and see if anything bothers you…

The options we pass to the script instance are always the same, but we don’t have them in a const. Let’s fix that.

    const loadScript = require("discourse/lib/load-script").default;
    
    const MEDIA_ELEMENT_SRC =
      "https://cdnjs.cloudflare.com/ajax/libs/mediaelement/5.0.4/mediaelement-and-player.min.js";
    
++  const MEDIA_ELEMENT_CONFIG = {
++    pluginPath: "//cdnjs.cloudflare.com/ajax/libs/mediaelement/5.0.4/",
++    iconSprite: settings.theme_uploads["mejs-controls"],
++    alwaysShowControls: "true",
++    features: ["playpause", "current", "progress", "duration", "volume"]
++  };
    
    api.decorateCookedElement(
      element => {
        const audioplayers = element.querySelectorAll("audio");
    
        if (!audioplayers.length) {
          return;
        }
    
        loadScript(MEDIA_ELEMENT_SRC).then(() => {
          audioplayers.forEach(function (el) {
++          new MediaElementPlayer(el, MEDIA_ELEMENT_CONFIG);
          });
        });
      },
      { id: "mediaelement-js", onlyStream: true }
    );

and that’s about it. You were very close in your code; you just needed to understand loadScript() a bit more.

Now, we put all of that together.

common > header tab

<script type="text/discourse-plugin" version="0.8.42">
  const loadScript = require("discourse/lib/load-script").default;

  const MEDIA_ELEMENT_SRC =
    "https://cdnjs.cloudflare.com/ajax/libs/mediaelement/5.0.4/mediaelement-and-player.min.js";

  const MEDIA_ELEMENT_CONFIG = {
    pluginPath: "//cdnjs.cloudflare.com/ajax/libs/mediaelement/5.0.4/",
    iconSprite: settings.theme_uploads["mejs-controls"],
    alwaysShowControls: "true",
    features: ["playpause", "current", "progress", "duration", "volume"]
  };

  api.decorateCookedElement(
    element => {
      const audioplayers = element.querySelectorAll("audio");

      if (!audioplayers.length) {
        return;
      }

      loadScript(MEDIA_ELEMENT_SRC).then(() => {
        audioplayers.forEach(function (el) {
          new MediaElementPlayer(el, MEDIA_ELEMENT_CONFIG);
        });
      });
    },
    { id: "mediaelement-js", onlyStream: true }
  );
</script>

and then a little bit of CSS to load the scripts CSS and prevent jitter while the script swaps the elements

common > css

@import "https://cdnjs.cloudflare.com/ajax/libs/mediaelement/5.0.4/mediaelementplayer.min.css";

.cooked {
  --audio-player-height: 40px;

  .mejs__container,
  audio {
    // match Media-Element.js player height to prevent jitter
    height: var(--audio-player-height);
    display: block;
  }
}

You should now see the custom player on every post that has valid elements.

With that out of the way, you should note that the library you picked is quite old. It’s transpiled for ancient browsers, and it tries to polyfill a lot of features that have since become standard.

If you know why you want to use it, that’s fine. However, if you’re just using it to customize the way the player looks, I recommend that you avoid it. I haven’t checked, but there are probably much lighter modern alternatives.

The best thing about all of this is that the implementation doesn’t change from the above. No matter what elements you want to target and what scripts you want to use. The same pattern applies. The only thing that changes is initializing the custom script. Every decent library has pretty good documentation that will guide you through that. Then, you just put that in the pattern above.

10 Me gusta

Es en momentos como estos que desearía que Meta usara Discourse Reactions, porque un corazón no se siente suficiente para el amor y la pura gratitud que siento ahora mismo.

Esperaba que alguien al menos me diera un consejo y, sin embargo, te tomaste el tiempo de escribir una explicación muy completa de cómo llegué a donde llegué y me guiaste sobre cómo hacerlo funcionar, enseñándome mucho en el camino (¡incluso con los pequeños detalles sobre el jitter!).

Estoy aprendiendo cómo la estructura de Discourse puede ayudar a fomentar tal comportamiento, al significar que si respondo bien una vez, otros pueden verlo y no tendré que responderlo de nuevo, lo que me anima a seguir construyendo comunidades con esto; y, sin embargo, no creo que eso explique completamente por qué me escribiste esto y tu disposición a hacerlo puede animarme a usar esta plataforma aún más.

Gracias.


En cuanto a Mediaelement, sí, es antiguo, pero combina bien con el sitio de WordPress que tengo y lo he personalizado mucho allí, tratando de ofrecer una apariencia familiar al usuario (y tampoco quiero aprender otra biblioteca en este momento :smiley:)

4 Me gusta

Una pregunta de seguimiento y quizás tonta: estoy intentando cargar varios scripts ahora, ya que Mediaelement permite scripts de complementos. Quiero asegurarme de que todos los scripts se carguen antes de devolver la promesa.

Lo he intentado haciendo un bucle a través de las constantes de las fuentes de scripts y luego creando una matriz de promesas, luego usando Promise.all() para inicializar los reproductores, y aun así, cuando lo hago, recibo un error que dice que mejs no se encuentra, que creo que es el espacio de nombres o algo para llamar a diferentes funciones dentro de mediaelement-and-player.

      let scripts_loaded = [];
      
      MEDIA_ELEMENT_SCRIPTS.forEach(function (src, index){
          scripts_loaded[index] = loadScript(src);
      });
      
      Promise.all(scripts_loaded).then(() => {
            audioplayers.forEach(function (el) {
              new MediaElementPlayer(el, MEDIA_ELEMENT_CONFIG);
            });
      });

Sin embargo, si los encadeno manualmente, parece funcionar, de la siguiente manera:

      loadScript(MEDIA_ELEMENT_SRC).then(() => {
          loadScript(MEDIA_ELEMENT_SPEED_SRC).then(() => {
            loadScript(MEDIA_ELEMENT_SKIP_BACK_SRC).then(() => {
                loadScript(MEDIA_ELEMENT_JUMP_FORWARD_SRC).then(() => {
                    audioplayers.forEach(function (el) {
                        new MediaElementPlayer(el, MEDIA_ELEMENT_CONFIG);
                    });
                });
            });
        });
      });

En este caso, solo estoy usando un puñado de scripts, así que los escribí manualmente, solo tenía curiosidad si me estoy perdiendo algo obvio sobre la función Promise.all(), o si hay una función de Discourse que me permita cargar varios scripts desde una matriz.

1 me gusta

Tu código debería funcionar bien. Acabas de tropezar con un error en Discourse.

loadScript() no establece el atributo async para los scripts que carga. Por lo tanto, por defecto es async="true" y eso altera tu orden de carga. Es una peculiaridad del navegador. Tienes que forzar async="false" para los scripts cargados con JS.

Los plugins son más pequeños, por lo que se cargan más rápido que el paquete principal, pero al ser async ya no respetan el orden de carga: esperan a que el paquete principal se cargue y ejecute antes de ejecutarse.

Probablemente pasó desapercibido porque loadScript no está anidado en ninguna parte del núcleo, hasta donde yo sé. Normalmente agruparías archivos que necesitan trabajar juntos. Así que, para responder a tu otra pregunta. No, no hay funciones de Discourse que manejen ese tipo de cosas.

Tu otro fragmento también debería funcionar. Para que sea un poco más fácil de leer, quizás intenta encadenarlos sin anidarlos.

// Esto va fuera del decorador
const PLUGINS = {
  speed: "https://example.com/foo.js",
  skipBack: "https://example.com/bar.js",
  jumpForward: "https://example.com/baz.js"
};

// Luego haz tu trabajo dentro del decorador
loadScript(MEDIA_ELEMENT_SRC)
  .then(() => loadScript(PLUGINS.speed))
  .then(() => loadScript(PLUGINS.skipBack))
  .then(() => loadScript(PLUGINS.jumpForward))
  .then(() => {
    audioplayers.forEach(function (el) {
      new MediaElementPlayer(el, MEDIA_ELEMENT_CONFIG);
    });
  });
4 Me gusta

¡Oh, Dios mío, gracias por informarme!

Ok, suena bien.

Vaya, aprecio esto muchísimo. Mucho, mucho más limpio. Gracias de nuevo :pray:

1 me gusta