Ocultar detalhes vai terminar no final dos detalhes ocultos automaticamente

Olá a todos,

Notei um comportamento estranho quando a postagem mais recente em um tópico tem algum texto ou imagens de Ocultar detalhes dentro dela, que ao clicar nela, o texto salta diretamente para a última linha dos detalhes ocultos. Quando uma nova postagem aparece no tópico, esse comportamento muda e funciona como esperado - expande o texto e você é posicionado no topo, o mesmo que quando você já o expandiu uma vez e volta, o oculta e visualiza novamente.

Não sei se este é o comportamento esperado, mas não consigo encontrar nada para confirmar. Qualquer ajuda é apreciada para confirmar se isso é um bug ou não.

Testei no Android com Chrome e Firefox, Linux com Chrome e o mesmo comportamento em todos.

@TomoftheFog Ainda não olhei, mas você pode postar um exemplo de conteúdo bruto de postagem com este problema. Ajudará quando investigarmos este problema. Obrigado.

2 curtidas

Esse é o mesmo problema que foi relatado em Details expanding from bottom when at the end of a topic?

4 curtidas

It is yes. I had a look and didn’t come across that topic, which is why I posted a new one.

I’ve found it to happen where there’s images included in the text and on our forum, it’s this specific post where users brought it up:

I’ve tried /raw/xxxxx but it doesn’t allow the raw post content to appear so have posted the raw content from data explorer. It’s over 80,000 characters, not sure it will effect it but the same issue has appeared on much smaller posts.

Thanks for getting back to me on this one.

Raw post content from data explorer

The holidays kept me busy, but now that Christmas is over it's back to business. Onto Razor Ridge! Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)001 [details="Kiki plays Dixie Kong's Double Trouble, part 6"] Starting off with Buzzer Barrage, our first cave level. If you haven't already, this is the point where you're forced to learn to throw the Kongs. My first playthrough I actually missed that altogether and got stuck here until I started pressing buttons, can you believe it? Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)003 Quawks is back again with more barrel shenanigans, there are some neat little segments where you need to roll them in specific ways. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)005 DonkeyDonkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)003|571x500 Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)008 This is our first encounter with the Kopter enemies, since they spin around and move so much you never get a good look at them, so they always looked real weird to me. My brain could never make out what they were supposed to be in motion. Turns out they're just little scrawny reptiles with hockey helmets holding out rotor blades with their hands. Weird! Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)009 The Kopters are impervious to our attacks and hurt us from the sides, so generally the best choice is to stay away from them. However, at the end we need to betray our better judgment and bounce on this one quite far up a vertical tunnel for a bonus barrel. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)011 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)012 Said bonus room even revolves (pun intended) around this indirect form of propulsion! Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)013 Obligatory Wrinkly Kong visit. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)015 Since last time we've filled out quite a few of the item boxes. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)016 Time to visit Benny, as has already been pointed out by @Obskyr this guy and his brother Björn are named after two members of the Swedish group ABBA. If you continue talking to him he will say "take a chance on me", a reference to one of their songs. Though the nod towards the Swedish musicians is overt, I have no clue why they're blatantly Tyrolean. Did the Brits really switch up Sweden and Switzerland, or did they do it as some advanced double-joke? Hard to tell. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)017 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)018 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)049 Benny lets us use his ski lift for free! You'd think he'd want some bear coins to maintain his business, but I'm not complaining. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)022 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)023 Time for Kong-Fused Cliffs, one of the most memorable levels of the game. The premise is goofy and simple; you're climbing a perpetually burning rope. Watch out or you get burned. Ouch! Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)025 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)028 This banana on the right edge of the screen had me completely fooled. I banked hard on going over there and almost got devoured by the bottom of the screen, but with some frantic jumps I made it to the bonus barrel at the last second. Phew! Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)030 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)031 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)032 If you don't have both Kongs by the time you reach this balcony, DO NOT JUMP OFF! Continue climbing and jump off to the left for a barrel. Throw it to the right while remaining on the column to take down Koin who's in the cave opening below. Without back-up to throw you up there, you will only have one go with the burning rope, so be ready! Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)034 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)035 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)036 With that we can access the second ski lift, operated by Björn. Fun fact, Björn is Swedish for "bear", so his full name Björn Bear is literally just Bear Bear. I have a hard time placing his accent, us swedes speak funny English, yes, but we surely wouldn't say "I am being Björn". Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)038 Anyway, his lift won't operate because he's missing a wrench, luckily we got one from Barter last time, so this problem has already been pre-fixed. Hurray, efficiency! Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)039 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)043 As you might've suspected, at the top is a secret cave. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)044 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)045 Supposedly Benny and Björn are actually really different. Obviously, one wears purple braces and the other wears green. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)048 Resuming back to the main path with Floodlit Fish, a water level where we swim in the darkness. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)050 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)051 We're playing as Enguarde here. The idea is that we hit these glow fish to light up the stage, however I take it this level hinges entirely on the presumption that we're playing on a TV with low brightness or within a well-lit room. Playing through raw emulator footage in a dark room will make the level fully navigable regardless of illumination state. This transforms Floodlit Fish to a pretty straightforward standard swimming level. Unremarkable enough that I found in hindsight I only took a whopping two snapshots of this level, and both were at the very beginning. Wow. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)052 Last level may have been a dud, but this next one is a proper banger. Welcome to Pot Hole Panic, a cave level with a twist. Starting off we're riding Squawks through some tunnels with barrels throwing explosives at us. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)055 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)057 But then suddenly we reach water, where parrots cannot thread. End of the line, and time for the next step of the journey! Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)060 Heck yeah, now we're riding Enguarde instead! Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)061 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)063 Up next, our pal Ellie. As you might've guessed, this level is all about riding all of the animal companions in one long marathon level. Lovely. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)064 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)067 Landing in another body of water, a cheeky secret to the left. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)068 The bonus barrel is out of reach, we must perform Donkey Kong Country 3's equivalent to the Yoshi Sacrifice. Hopping up and dumping Ellie in mid-air will give us the extra boost we need. Forgive me, my friend… Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)069 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)070 The bonus room poetically revolves all around this treason. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)071 Last step of the journey is Squitter. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)072 Some mysterious entity is throwing bombs at me from way above. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)075 I knew it! Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)076 Lastly, Koin is located in a real nasty secret alcove right above the goal post. We can only reach it with gut instinct and a monkey toss. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)077 Next level is Ropey Rumpus, where we avoid hornets while traversing these long horizontal ropes. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)080 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)081 First bonus barrel is a bit of a pain, we have to take this explosive barrel down a shaft of hornets to break a brittle wall. The trick is to jump as far to the right as we can and hug the wall, but you may mess up a couple times trying to figure it out. If the barrel goes, you need to die to retry it. Harsh! Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)082 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)086 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)087 Time for Parry again! Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)091 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)093 Instead of extra lives, successful Parry delivery gives us the second bonus barrel this time. Luckily the route is not too difficult thanks to a safe shortcut that's fairly easy to find. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)094 Already time for the boss. This is Barbo's Barrier, the boss I always have the most trouble with. It's three phases of tricky Enguarde precision against this giant sea urchin. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)095 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)097 To pass the first phase we must strike the spawning green urchins so they bounce against the wall, taking down the purple urchins. Once that's done we can strike Barbos and move on to the next phase. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)098 We continue into a larger room where Barbos fires little homing seashell projectiles. We need to guide them to shoot the purple urchins once more. It's actually fairly easy once you figure out the shape of the room is anything but incidental, and that making a big U-turn round it is perfect for lining up the shot. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)101 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)099 Last phase, Barbos will bop up and down from the ceiling, shooting spikes for us to dodge, before we can take the last shot. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)112 None of these three sections are necessarily difficult in isolation, it's rather doing all in a row with little room for error that's daunting, especially when I have to refresh my memory of how to do it every time. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)114 Upon victory, we get flushed down a drain and turn up again at the beginning of the world. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)115 Before we can even ask ourselves where to go next, the path onwards immediately reveals itself as a tunnel is suddenly opened in front of us leading to an imposing castle. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)119 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)120 Bazaar purportedly has exclusive information about said castle, let's hear him out. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)122 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)123 This isn't very helpful… Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)125 Denying the offer is honestly more interesting, as he instead makes a Zelda reference. Link's Awakening in particular, I assume? Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)132 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)133 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)134 Anyway, onto the last (?) world, Kaos Kore. But that is a story no one yet knows… Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)135 By the way, putting the snapshot hotkey to the controller was a godsend. Sometimes I overcomplicate things for myself without even realizing it. Oops!

I’m not able to replicate it in Details expanding from bottom when at the end of a topic but do see it in the post above this one.

The raw content of that topic is actually at https://forums.insertcredit.com/raw/4248/90 and is below. I guess it is most apparent when the hidden text is very long?

The holidays kept me busy, but now that Christmas is over it's back to business. Onto Razor Ridge!
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)001|571x500](upload://tU79S4id5SHH5jN3vkvLEq0BdwJ.png)

[details="Kiki plays Dixie Kong's Double Trouble, part 6"]
Starting off with Buzzer Barrage, our first cave level. If you haven't already, this is the point where you're forced to learn to throw the Kongs. My first playthrough I actually missed that altogether and got stuck here until I started pressing buttons, can you believe it?
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)003|571x500](upload://ouD1aOhzMXzaz2SCWvoXI7cpYQp.png)

Quawks is back again with more barrel shenanigans, there are some neat little segments where you need to roll them in specific ways.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)005|571x500](upload://xP42dOyr5X0aasVLrLtqkg4K2K6.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)008|571x500](upload://a9MFWoIgi38TYsnRzHn9YM001ez.png)

This is our first encounter with the Kopter enemies, since they spin around and move so much you never get a good look at them, so they always looked real weird to me. My brain could never make out what they were supposed to be in motion. Turns out they're just little scrawny reptiles with hockey helmets holding out rotor blades with their hands. Weird!
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)009|571x500](upload://uLRQl0nldVXzZduYGecnuDKtlLI.png)

The Kopters are impervious to our attacks and hurt us from the sides, so generally the best choice is to stay away from them. However, at the end we need to betray our better judgment and bounce on this one quite far up a vertical tunnel for a bonus barrel.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)011|571x500](upload://leUDRxslTtAPYdHdLQwHnfHxH2D.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)012|571x500](upload://9qsMfb5XT8oYDGN3nvhPxC182PK.png)

Said bonus room even revolves (pun intended) around this indirect form of propulsion!
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)013|571x500](upload://9tExOD8g2TR5Iuq2lWFRyyVJ8AX.png)

Obligatory Wrinkly Kong visit.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)015|571x500](upload://b7t1JUYAbsun2kZ6qBQXrkxyvvF.png)

Since last time we've filled out quite a few of the item boxes.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)016|571x500](upload://VcTwOnM3nhfBBOpQTp91H4z756.png)

Time to visit Benny, as has already been pointed out by @Obskyr this guy and his brother Björn are named after two members of the Swedish group ABBA. If you continue talking to him he will say "take a chance on me", a reference to one of their songs. Though the nod towards the Swedish musicians is overt, I have no clue why they're blatantly Tyrolean. Did the Brits really switch up Sweden and Switzerland, or did they do it as some advanced double-joke? Hard to tell.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)017|571x500](upload://wqAatNacwiwVRhqf0k6YOd3xRBc.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)018|571x500](upload://f4Dc9tL9MJ82w5eyr9mYqAIkgLB.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)049|571x500](upload://mPiPdYGYc5igb5TqxCLA89rIJ9Z.png)

Benny lets us use his ski lift for free! You'd think he'd want some bear coins to maintain his business, but I'm not complaining.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)022|571x500](upload://eY1JoIQDQnWrEOsndtDg1uhBgWA.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)023|571x500](upload://ndtAcU4SwpHdI4RDoWPIuAliaH.png)

Time for Kong-Fused Cliffs, one of the most memorable levels of the game. The premise is goofy and simple; you're climbing a perpetually burning rope. Watch out or you get burned. Ouch!
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)025|571x500](upload://lI4vD88VJh7hK6b0G1oAM6VBSEr.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)028|571x500](upload://yqApEACiK3lA77D5m8ZdVIGLaSS.png)

This banana on the right edge of the screen had me completely fooled. I banked hard on going over there and almost got devoured by the bottom of the screen, but with some frantic jumps I made it to the bonus barrel at the last second. Phew!
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)030|571x500](upload://uJ0TFrYVfqWAtkz92YIYjQ82ShK.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)031|571x500](upload://wWshMqP3mKQobKzeUvMyWQ6eDPS.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)032|571x500](upload://1zxONVq9L9oi9ez2nKCXJaSrzk2.png)

If you don't have both Kongs by the time you reach this balcony, DO NOT JUMP OFF! Continue climbing and jump off to the left for a barrel. Throw it to the right while remaining on the column to take down Koin who's in the cave opening below. Without back-up to throw you up there, you will only have one go with the burning rope, so be ready!
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)034|571x500](upload://9beHYCvyKvmi6d4bGXAVNyQKfC6.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)035|571x500](upload://sxoBzZI6NHgNAg0FLknPrEQ8C1a.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)036|571x500](upload://bH5Vhw7pxgnZOdJpHmQR3xFGHKt.png)

With that we can access the second ski lift, operated by Björn. Fun fact, Björn is Swedish for "bear", so his full name Björn Bear is literally just Bear Bear. I have a hard time placing his accent, us swedes speak funny English, yes, but we surely wouldn't say "I am being Björn".
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)038|571x500](upload://28TbdlPlbM7bYvbdIEWx83u7JBl.png)

Anyway, his lift won't operate because he's missing a wrench, luckily we got one from Barter last time, so this problem has already been pre-fixed. Hurray, efficiency!
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)039|571x500](upload://t8Mk7eM7fzqJ0JlzH13rRzDz6ed.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)043|571x500](upload://cnxebXbAxcdY2xQQcVq8woKGCdY.png)

As you might've suspected, at the top is a secret cave.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)044|571x500](upload://AhvA9HVsN4CTDdXAcc7fQp4XsxF.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)045|571x500](upload://e4Wu6DQ4KVGOsFGFuCarvR55BVR.png)

Supposedly Benny and Björn are actually really different. Obviously, one wears purple braces and the other wears green.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)048|571x500](upload://eXBgRwAKvQEobv7AP4GrxLSPAXS.png)

Resuming back to the main path with Floodlit Fish, a water level where we swim in the darkness.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)050|571x500](upload://Q6yF4oU3zSnttQ5SdEermHTjOJ.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)051|571x500](upload://9fVE7il0ytXN1VNh7O0ZSVkkVSn.png)

We're playing as Enguarde here. The idea is that we hit these glow fish to light up the stage, however I take it this level hinges entirely on the presumption that we're playing on a TV with low brightness or within a well-lit room. Playing through raw emulator footage in a dark room will make the level fully navigable regardless of illumination state. This transforms Floodlit Fish to a pretty straightforward standard swimming level. Unremarkable enough that I found in hindsight I only took a whopping two snapshots of this level, and both were at the very beginning. Wow.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)052|571x500](upload://oqL64jOcUuJRlkY6t7IFFGnrA4g.png)

Last level may have been a dud, but this next one is a proper banger. Welcome to Pot Hole Panic, a cave level with a twist. Starting off we're riding Squawks through some tunnels with barrels throwing explosives at us.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)055|571x500](upload://1cuc2BTVPql2Ni957hf9JwVQhl3.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)057|571x500](upload://bIAHyRkReqFScv2nx86Nnyw1k6w.png)

But then suddenly we reach water, where parrots cannot thread. End of the line, and time for the next step of the journey!
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)060|571x500](upload://v4km0QVx5h2fsWUjISxRITX1itc.png)

Heck yeah, now we're riding Enguarde instead!
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)061|571x500](upload://65Az2uPBFq5KahWOA8ncHI5L4yu.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)063|571x500](upload://oFOYaBfOFWucQBomyRtog1gwiPo.png)

Up next, our pal Ellie. As you might've guessed, this level is all about riding all of the animal companions in one long marathon level. Lovely.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)064|571x500](upload://6weXU0Mk6lZJezCcBJDbJEzLTwc.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)067|571x500](upload://75XIbc5LCi8915aylyPXWmhttBN.png)

Landing in another body of water, a cheeky secret to the left.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)068|571x500](upload://qWgk9tVvNInroUIi0smUpGQfezk.png)

The bonus barrel is out of reach, we must perform Donkey Kong Country 3's equivalent to the Yoshi Sacrifice. Hopping up and dumping Ellie in mid-air will give us the extra boost we need. Forgive me, my friend...
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)069|571x500](upload://hmHqa34A83pKye2KIz1NM5uonEy.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)070|571x500](upload://a9K7YgfcS2t6tQnA5TzRQohc6oL.png)

The bonus room poetically revolves all around this treason.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)071|571x500](upload://pwAcQoAMMPhdv2QeEKjtUhKTl3v.png)

Last step of the journey is Squitter.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)072|571x500](upload://gO87GMlHyrhFOgRE4DNnjtwmpmE.png)

Some mysterious entity is throwing bombs at me from way above.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)075|571x500](upload://mOqfhG0e20Cb4gYEPRhYeuQjE6Q.png)

I knew it!
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)076|571x500](upload://ze8SgltVA6WmuZkLEylnoXqyeNa.png)

Lastly, Koin is located in a real nasty secret alcove right above the goal post. We can only reach it with gut instinct and a monkey toss.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)077|571x500](upload://cSCBBjDbWWOBJ7KBoyeAl6qm72X.png)

Next level is Ropey Rumpus, where we avoid hornets while traversing these long horizontal ropes.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)080|571x500](upload://o3qYgcWUznAkCjaNxN8VCo92hLY.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)081|571x500](upload://g5sFt55hBfmi8rmUkLrtL4fzDjF.png)

First bonus barrel is a bit of a pain, we have to take this explosive barrel down a shaft of hornets to break a brittle wall. The trick is to jump as far to the right as we can and hug the wall, but you may mess up a couple times trying to figure it out. If the barrel goes, you need to die to retry it. Harsh!
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)082|571x500](upload://crAJr54jQXav6QAsq7eWpXh09eu.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)086|571x500](upload://dmnmIpXV1vc2YazglW1E7a6UYSJ.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)087|571x500](upload://lGseqEJvDcemZdGugg6SlEtt16S.png)

Time for Parry again!
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)091|571x500](upload://7ucrXomJBbcBVcixQLV2fqLvaG6.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)093|571x500](upload://jI3CAK7NdcFYmqXLqeHcLL8YqQQ.png)

Instead of extra lives, successful Parry delivery gives us the second bonus barrel this time. Luckily the route is not too difficult thanks to a safe shortcut that's fairly easy to find.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)094|571x500](upload://1nC13jrDVjWHr2X9Sk07HQc9yPN.png)

Already time for the boss. This is Barbo's Barrier, the boss I always have the most trouble with. It's three phases of tricky Enguarde precision against this giant sea urchin.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)095|571x500](upload://eIp4l05r1tdeBKsqY1j4qLdAA2Q.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)097|571x500](upload://hBIo1gxXMrMGdRWB8sHhdMN2kKr.png)

To pass the first phase we must strike the spawning green urchins so they bounce against the wall, taking down the purple urchins. Once that's done we can strike Barbos and move on to the next phase.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)098|571x500](upload://4CSR3j0c21afowe0aJvxszBCnUB.png)

We continue into a larger room where Barbos fires little homing seashell projectiles. We need to guide them to shoot the purple urchins once more. It's actually fairly easy once you figure out the shape of the room is anything but incidental, and that making a big U-turn round it is perfect for lining up the shot.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)101|571x500](upload://5cXg5zElMVZeef9eBrWq18IitIS.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)099|571x500](upload://rqCfAOHGIq1JmuYVsJXhstEBP5e.png)

Last phase, Barbos will bop up and down from the ceiling, shooting spikes for us to dodge, before we can take the last shot.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)112|571x500](upload://zGrCsYz6hF5g6n3yIx6rEOzX0dM.png)

None of these three sections are necessarily difficult in isolation, it's rather doing all in a row with little room for error that's daunting, especially when I have to refresh my memory of how to do it every time.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)114|571x500](upload://xKEsj8aW23L0BRNQo6EyZ8A5w7i.png)

Upon victory, we get flushed down a drain and turn up again at the beginning of the world.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)115|571x500](upload://wfvxWdv3d9bpC7ex8PxWklJX51r.png)

Before we can even ask ourselves where to go next, the path onwards immediately reveals itself as a tunnel is suddenly opened in front of us leading to an imposing castle.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)119|571x500](upload://ryFBA0OQhZQnsFEQ87V7Ef7uFLD.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)120|571x500](upload://dvc9cb24BtNQDC3n3EXdqyrVdrY.png)

Bazaar purportedly has exclusive information about said castle, let's hear him out.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)122|571x500](upload://4FnfpBt7qzp16cObPbSeyEGXXrc.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)123|571x500](upload://r1DjaxVR3bE2ArP1OBQANnmzzxq.png)

This isn't very helpful...
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)125|571x500](upload://qM1ltbmcp7zrHMbjyka7sV6GSs6.png)

Denying the offer is honestly more interesting, as he instead makes a Zelda reference. Link's Awakening in particular, I assume?
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)132|571x500](upload://1bfoVi7Xkd4Nl7EOrWpRVRuYmFZ.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)133|571x500](upload://gY5bCs7XOiX46MJEodU7q7sbhAu.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)134|571x500](upload://5RyPhTgkRyVjyG6dtwL1d8QxdHG.png)

Anyway, onto the last (?) world, Kaos Kore. But that is a story no one yet knows...
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)135|571x500](upload://vSWXfgGRo8tkbzgB8MRTSxjqnUj.png)

By the way, putting the snapshot hotkey to the controller was a godsend. Sometimes I overcomplicate things for myself without even realizing it. Oops!
[/details]
2 curtidas

Obrigado pela atualização bruta, terei certeza de usá-la a partir de agora.

O comprimento não foi um fator quando testei. Tentei postagens muito mais curtas e descobri que o mesmo problema aparecia. A única coisa que realmente se destaca é que parece acontecer quando a postagem com texto oculto é a postagem mais recente em um tópico. Assim que uma resposta for postada, ela funcionará normalmente.

Por exemplo, a postagem acima da sua agora funciona normalmente, mas antes da sua postagem, ela ia direto para o final dela.

1 curtida

Eu consigo :raising_hand_woman:. Acho que depende do tamanho da janela do navegador porque é influenciado pela minha posição de rolagem.

5 curtidas

Descobri que acontece o mesmo, mas na maioria das vezes, ele simplesmente volta para o final do texto, independentemente da posição da caixa em qualquer janela que eu esteja usando.

Isso é realmente como a caixa Ocultar detalhes se comporta e não um bug?

1 curtida

Este comportamento incorreto é consistente entre os navegadores? Parece que temos um evento borbulhando onde não deveria.

3 curtidas

Eu acho que sim. Consigo reproduzir isso usando o Edge, como mostrado acima, e no Firefox:

Também notei que desta vez aconteceu antes da linha do tempo se encaixar no final do tópico.

3 curtidas

Sim, encontrei isso no Chrome e no Firefox, usando Android e Linux, e outros usuários do fórum relatando o mesmo em outros sistemas operacionais.

3 posts foram divididos em um novo tópico: Não é possível selecionar texto sem entrada manual

Seria ótimo se a posição de row (posts) e topic-navigation (timeline) fossem trocadas no DOM. Agora está invertido e posicionado corretamente com CSS Grid. O que acho que causa o problema. O problema ocorre apenas abaixo de 924px, quando as colunas são organizadas umas sob as outras e próximas à parte inferior. Mas provavelmente não é possível e é por isso que está organizado ao contrário.

3 curtidas

@david / @jordan.vidrine opiniões, devemos trocar o DOM? Acho que a desvantagem é que isso poderia potencialmente quebrar muitas coisas se o trocássemos.

1 curtida

Isso acontece por causa do ancoramento de rolagem no Chrome e Firefox (em breve no Safari). Esse recurso faz com que os navegadores se ‘ancorem’ a um elemento visível, para que a inserção de conteúdo acima da janela de visualização não cause uma mudança na posição de rolagem.

O Firefox tem um modo de depuração para esse recurso, que pode ser ativado visitando about:config e alternando layout.css.scroll-anchoring.highlight. Então, sim, podemos ver que normalmente ele se ancora a algo no fluxo de posts:

Mas se você rolar muito para baixo quando a linha do tempo estiver colapsada, a linha do tempo será escolhida como ponto de ancoragem:

Como @don diz, isso ocorre porque a ordem dos elementos no DOM é diferente da ordem exibida. Parece que o algoritmo de ancoramento de rolagem percorre o DOM em ordem e escolhe o primeiro elemento totalmente visível que consegue encontrar. Portanto, se a linha do tempo colapsada estiver visível, ela sempre será escolhida antes do conteúdo do post.

Mudar a ordem ajudaria, mas eu estaria preocupado com possíveis regressões. Além disso, me pergunto se é nessa ordem por algum motivo (leitores de tela, talvez?)

A correção mais fácil aqui é definir overflow-anchor: none na linha do tempo. Assim, ela nunca será escolhida para ancoragem:

8 curtidas