Nascondi dettagli vai alla fine dei dettagli nascosti automaticamente

Ciao a tutti,

Ho notato uno strano comportamento quando l’ultimo post in un argomento contiene del testo o delle immagini in Nascondi dettagli, che quando ci si clicca sopra, il testo salta direttamente all’ultima riga dei dettagli nascosti. Quando appare un nuovo post nell’argomento, questo comportamento cambia e funziona come previsto: espande il testo e ti posiziona in alto, lo stesso di quando lo hai già espanso una volta, lo nascondi e lo visualizzi di nuovo.

Non so se questo sia il comportamento atteso ma non sono riuscito a trovare nulla a conferma. Qualsiasi aiuto è apprezzato per confermare se si tratta di un bug o meno.

Ho testato su Android con Chrome e Firefox, su Linux con Chrome e lo stesso comportamento su tutti.

@TomoftheFog Non ho ancora guardato, ma puoi pubblicare un esempio di contenuto grezzo del post con questo problema. Aiuterà quando analizzeremo questo problema. Grazie.

2 Mi Piace

È lo stesso problema segnalato in Details expanding from bottom when at the end of a topic?

4 Mi Piace

It is yes. I had a look and didn’t come across that topic, which is why I posted a new one.

I’ve found it to happen where there’s images included in the text and on our forum, it’s this specific post where users brought it up:

I’ve tried /raw/xxxxx but it doesn’t allow the raw post content to appear so have posted the raw content from data explorer. It’s over 80,000 characters, not sure it will effect it but the same issue has appeared on much smaller posts.

Thanks for getting back to me on this one.

Raw post content from data explorer

The holidays kept me busy, but now that Christmas is over it's back to business. Onto Razor Ridge! Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)001 [details="Kiki plays Dixie Kong's Double Trouble, part 6"] Starting off with Buzzer Barrage, our first cave level. If you haven't already, this is the point where you're forced to learn to throw the Kongs. My first playthrough I actually missed that altogether and got stuck here until I started pressing buttons, can you believe it? Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)003 Quawks is back again with more barrel shenanigans, there are some neat little segments where you need to roll them in specific ways. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)005 DonkeyDonkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)003|571x500 Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)008 This is our first encounter with the Kopter enemies, since they spin around and move so much you never get a good look at them, so they always looked real weird to me. My brain could never make out what they were supposed to be in motion. Turns out they're just little scrawny reptiles with hockey helmets holding out rotor blades with their hands. Weird! Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)009 The Kopters are impervious to our attacks and hurt us from the sides, so generally the best choice is to stay away from them. However, at the end we need to betray our better judgment and bounce on this one quite far up a vertical tunnel for a bonus barrel. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)011 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)012 Said bonus room even revolves (pun intended) around this indirect form of propulsion! Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)013 Obligatory Wrinkly Kong visit. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)015 Since last time we've filled out quite a few of the item boxes. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)016 Time to visit Benny, as has already been pointed out by @Obskyr this guy and his brother Björn are named after two members of the Swedish group ABBA. If you continue talking to him he will say "take a chance on me", a reference to one of their songs. Though the nod towards the Swedish musicians is overt, I have no clue why they're blatantly Tyrolean. Did the Brits really switch up Sweden and Switzerland, or did they do it as some advanced double-joke? Hard to tell. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)017 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)018 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)049 Benny lets us use his ski lift for free! You'd think he'd want some bear coins to maintain his business, but I'm not complaining. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)022 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)023 Time for Kong-Fused Cliffs, one of the most memorable levels of the game. The premise is goofy and simple; you're climbing a perpetually burning rope. Watch out or you get burned. Ouch! Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)025 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)028 This banana on the right edge of the screen had me completely fooled. I banked hard on going over there and almost got devoured by the bottom of the screen, but with some frantic jumps I made it to the bonus barrel at the last second. Phew! Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)030 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)031 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)032 If you don't have both Kongs by the time you reach this balcony, DO NOT JUMP OFF! Continue climbing and jump off to the left for a barrel. Throw it to the right while remaining on the column to take down Koin who's in the cave opening below. Without back-up to throw you up there, you will only have one go with the burning rope, so be ready! Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)034 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)035 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)036 With that we can access the second ski lift, operated by Björn. Fun fact, Björn is Swedish for "bear", so his full name Björn Bear is literally just Bear Bear. I have a hard time placing his accent, us swedes speak funny English, yes, but we surely wouldn't say "I am being Björn". Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)038 Anyway, his lift won't operate because he's missing a wrench, luckily we got one from Barter last time, so this problem has already been pre-fixed. Hurray, efficiency! Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)039 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)043 As you might've suspected, at the top is a secret cave. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)044 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)045 Supposedly Benny and Björn are actually really different. Obviously, one wears purple braces and the other wears green. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)048 Resuming back to the main path with Floodlit Fish, a water level where we swim in the darkness. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)050 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)051 We're playing as Enguarde here. The idea is that we hit these glow fish to light up the stage, however I take it this level hinges entirely on the presumption that we're playing on a TV with low brightness or within a well-lit room. Playing through raw emulator footage in a dark room will make the level fully navigable regardless of illumination state. This transforms Floodlit Fish to a pretty straightforward standard swimming level. Unremarkable enough that I found in hindsight I only took a whopping two snapshots of this level, and both were at the very beginning. Wow. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)052 Last level may have been a dud, but this next one is a proper banger. Welcome to Pot Hole Panic, a cave level with a twist. Starting off we're riding Squawks through some tunnels with barrels throwing explosives at us. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)055 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)057 But then suddenly we reach water, where parrots cannot thread. End of the line, and time for the next step of the journey! Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)060 Heck yeah, now we're riding Enguarde instead! Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)061 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)063 Up next, our pal Ellie. As you might've guessed, this level is all about riding all of the animal companions in one long marathon level. Lovely. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)064 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)067 Landing in another body of water, a cheeky secret to the left. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)068 The bonus barrel is out of reach, we must perform Donkey Kong Country 3's equivalent to the Yoshi Sacrifice. Hopping up and dumping Ellie in mid-air will give us the extra boost we need. Forgive me, my friend… Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)069 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)070 The bonus room poetically revolves all around this treason. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)071 Last step of the journey is Squitter. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)072 Some mysterious entity is throwing bombs at me from way above. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)075 I knew it! Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)076 Lastly, Koin is located in a real nasty secret alcove right above the goal post. We can only reach it with gut instinct and a monkey toss. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)077 Next level is Ropey Rumpus, where we avoid hornets while traversing these long horizontal ropes. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)080 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)081 First bonus barrel is a bit of a pain, we have to take this explosive barrel down a shaft of hornets to break a brittle wall. The trick is to jump as far to the right as we can and hug the wall, but you may mess up a couple times trying to figure it out. If the barrel goes, you need to die to retry it. Harsh! Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)082 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)086 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)087 Time for Parry again! Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)091 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)093 Instead of extra lives, successful Parry delivery gives us the second bonus barrel this time. Luckily the route is not too difficult thanks to a safe shortcut that's fairly easy to find. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)094 Already time for the boss. This is Barbo's Barrier, the boss I always have the most trouble with. It's three phases of tricky Enguarde precision against this giant sea urchin. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)095 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)097 To pass the first phase we must strike the spawning green urchins so they bounce against the wall, taking down the purple urchins. Once that's done we can strike Barbos and move on to the next phase. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)098 We continue into a larger room where Barbos fires little homing seashell projectiles. We need to guide them to shoot the purple urchins once more. It's actually fairly easy once you figure out the shape of the room is anything but incidental, and that making a big U-turn round it is perfect for lining up the shot. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)101 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)099 Last phase, Barbos will bop up and down from the ceiling, shooting spikes for us to dodge, before we can take the last shot. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)112 None of these three sections are necessarily difficult in isolation, it's rather doing all in a row with little room for error that's daunting, especially when I have to refresh my memory of how to do it every time. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)114 Upon victory, we get flushed down a drain and turn up again at the beginning of the world. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)115 Before we can even ask ourselves where to go next, the path onwards immediately reveals itself as a tunnel is suddenly opened in front of us leading to an imposing castle. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)119 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)120 Bazaar purportedly has exclusive information about said castle, let's hear him out. Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)122 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)123 This isn't very helpful… Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)125 Denying the offer is honestly more interesting, as he instead makes a Zelda reference. Link's Awakening in particular, I assume? Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)132 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)133 Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)134 Anyway, onto the last (?) world, Kaos Kore. But that is a story no one yet knows… Donkey Kong Country 3 - Dixie Kongs Double Trouble! (USA) (En,Fr)135 By the way, putting the snapshot hotkey to the controller was a godsend. Sometimes I overcomplicate things for myself without even realizing it. Oops!

I’m not able to replicate it in Details expanding from bottom when at the end of a topic but do see it in the post above this one.

The raw content of that topic is actually at https://forums.insertcredit.com/raw/4248/90 and is below. I guess it is most apparent when the hidden text is very long?

The holidays kept me busy, but now that Christmas is over it's back to business. Onto Razor Ridge!
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)001|571x500](upload://tU79S4id5SHH5jN3vkvLEq0BdwJ.png)

[details="Kiki plays Dixie Kong's Double Trouble, part 6"]
Starting off with Buzzer Barrage, our first cave level. If you haven't already, this is the point where you're forced to learn to throw the Kongs. My first playthrough I actually missed that altogether and got stuck here until I started pressing buttons, can you believe it?
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)003|571x500](upload://ouD1aOhzMXzaz2SCWvoXI7cpYQp.png)

Quawks is back again with more barrel shenanigans, there are some neat little segments where you need to roll them in specific ways.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)005|571x500](upload://xP42dOyr5X0aasVLrLtqkg4K2K6.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)008|571x500](upload://a9MFWoIgi38TYsnRzHn9YM001ez.png)

This is our first encounter with the Kopter enemies, since they spin around and move so much you never get a good look at them, so they always looked real weird to me. My brain could never make out what they were supposed to be in motion. Turns out they're just little scrawny reptiles with hockey helmets holding out rotor blades with their hands. Weird!
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)009|571x500](upload://uLRQl0nldVXzZduYGecnuDKtlLI.png)

The Kopters are impervious to our attacks and hurt us from the sides, so generally the best choice is to stay away from them. However, at the end we need to betray our better judgment and bounce on this one quite far up a vertical tunnel for a bonus barrel.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)011|571x500](upload://leUDRxslTtAPYdHdLQwHnfHxH2D.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)012|571x500](upload://9qsMfb5XT8oYDGN3nvhPxC182PK.png)

Said bonus room even revolves (pun intended) around this indirect form of propulsion!
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)013|571x500](upload://9tExOD8g2TR5Iuq2lWFRyyVJ8AX.png)

Obligatory Wrinkly Kong visit.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)015|571x500](upload://b7t1JUYAbsun2kZ6qBQXrkxyvvF.png)

Since last time we've filled out quite a few of the item boxes.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)016|571x500](upload://VcTwOnM3nhfBBOpQTp91H4z756.png)

Time to visit Benny, as has already been pointed out by @Obskyr this guy and his brother Björn are named after two members of the Swedish group ABBA. If you continue talking to him he will say "take a chance on me", a reference to one of their songs. Though the nod towards the Swedish musicians is overt, I have no clue why they're blatantly Tyrolean. Did the Brits really switch up Sweden and Switzerland, or did they do it as some advanced double-joke? Hard to tell.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)017|571x500](upload://wqAatNacwiwVRhqf0k6YOd3xRBc.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)018|571x500](upload://f4Dc9tL9MJ82w5eyr9mYqAIkgLB.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)049|571x500](upload://mPiPdYGYc5igb5TqxCLA89rIJ9Z.png)

Benny lets us use his ski lift for free! You'd think he'd want some bear coins to maintain his business, but I'm not complaining.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)022|571x500](upload://eY1JoIQDQnWrEOsndtDg1uhBgWA.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)023|571x500](upload://ndtAcU4SwpHdI4RDoWPIuAliaH.png)

Time for Kong-Fused Cliffs, one of the most memorable levels of the game. The premise is goofy and simple; you're climbing a perpetually burning rope. Watch out or you get burned. Ouch!
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)025|571x500](upload://lI4vD88VJh7hK6b0G1oAM6VBSEr.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)028|571x500](upload://yqApEACiK3lA77D5m8ZdVIGLaSS.png)

This banana on the right edge of the screen had me completely fooled. I banked hard on going over there and almost got devoured by the bottom of the screen, but with some frantic jumps I made it to the bonus barrel at the last second. Phew!
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)030|571x500](upload://uJ0TFrYVfqWAtkz92YIYjQ82ShK.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)031|571x500](upload://wWshMqP3mKQobKzeUvMyWQ6eDPS.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)032|571x500](upload://1zxONVq9L9oi9ez2nKCXJaSrzk2.png)

If you don't have both Kongs by the time you reach this balcony, DO NOT JUMP OFF! Continue climbing and jump off to the left for a barrel. Throw it to the right while remaining on the column to take down Koin who's in the cave opening below. Without back-up to throw you up there, you will only have one go with the burning rope, so be ready!
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)034|571x500](upload://9beHYCvyKvmi6d4bGXAVNyQKfC6.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)035|571x500](upload://sxoBzZI6NHgNAg0FLknPrEQ8C1a.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)036|571x500](upload://bH5Vhw7pxgnZOdJpHmQR3xFGHKt.png)

With that we can access the second ski lift, operated by Björn. Fun fact, Björn is Swedish for "bear", so his full name Björn Bear is literally just Bear Bear. I have a hard time placing his accent, us swedes speak funny English, yes, but we surely wouldn't say "I am being Björn".
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)038|571x500](upload://28TbdlPlbM7bYvbdIEWx83u7JBl.png)

Anyway, his lift won't operate because he's missing a wrench, luckily we got one from Barter last time, so this problem has already been pre-fixed. Hurray, efficiency!
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)039|571x500](upload://t8Mk7eM7fzqJ0JlzH13rRzDz6ed.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)043|571x500](upload://cnxebXbAxcdY2xQQcVq8woKGCdY.png)

As you might've suspected, at the top is a secret cave.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)044|571x500](upload://AhvA9HVsN4CTDdXAcc7fQp4XsxF.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)045|571x500](upload://e4Wu6DQ4KVGOsFGFuCarvR55BVR.png)

Supposedly Benny and Björn are actually really different. Obviously, one wears purple braces and the other wears green.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)048|571x500](upload://eXBgRwAKvQEobv7AP4GrxLSPAXS.png)

Resuming back to the main path with Floodlit Fish, a water level where we swim in the darkness.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)050|571x500](upload://Q6yF4oU3zSnttQ5SdEermHTjOJ.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)051|571x500](upload://9fVE7il0ytXN1VNh7O0ZSVkkVSn.png)

We're playing as Enguarde here. The idea is that we hit these glow fish to light up the stage, however I take it this level hinges entirely on the presumption that we're playing on a TV with low brightness or within a well-lit room. Playing through raw emulator footage in a dark room will make the level fully navigable regardless of illumination state. This transforms Floodlit Fish to a pretty straightforward standard swimming level. Unremarkable enough that I found in hindsight I only took a whopping two snapshots of this level, and both were at the very beginning. Wow.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)052|571x500](upload://oqL64jOcUuJRlkY6t7IFFGnrA4g.png)

Last level may have been a dud, but this next one is a proper banger. Welcome to Pot Hole Panic, a cave level with a twist. Starting off we're riding Squawks through some tunnels with barrels throwing explosives at us.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)055|571x500](upload://1cuc2BTVPql2Ni957hf9JwVQhl3.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)057|571x500](upload://bIAHyRkReqFScv2nx86Nnyw1k6w.png)

But then suddenly we reach water, where parrots cannot thread. End of the line, and time for the next step of the journey!
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)060|571x500](upload://v4km0QVx5h2fsWUjISxRITX1itc.png)

Heck yeah, now we're riding Enguarde instead!
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)061|571x500](upload://65Az2uPBFq5KahWOA8ncHI5L4yu.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)063|571x500](upload://oFOYaBfOFWucQBomyRtog1gwiPo.png)

Up next, our pal Ellie. As you might've guessed, this level is all about riding all of the animal companions in one long marathon level. Lovely.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)064|571x500](upload://6weXU0Mk6lZJezCcBJDbJEzLTwc.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)067|571x500](upload://75XIbc5LCi8915aylyPXWmhttBN.png)

Landing in another body of water, a cheeky secret to the left.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)068|571x500](upload://qWgk9tVvNInroUIi0smUpGQfezk.png)

The bonus barrel is out of reach, we must perform Donkey Kong Country 3's equivalent to the Yoshi Sacrifice. Hopping up and dumping Ellie in mid-air will give us the extra boost we need. Forgive me, my friend...
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)069|571x500](upload://hmHqa34A83pKye2KIz1NM5uonEy.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)070|571x500](upload://a9K7YgfcS2t6tQnA5TzRQohc6oL.png)

The bonus room poetically revolves all around this treason.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)071|571x500](upload://pwAcQoAMMPhdv2QeEKjtUhKTl3v.png)

Last step of the journey is Squitter.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)072|571x500](upload://gO87GMlHyrhFOgRE4DNnjtwmpmE.png)

Some mysterious entity is throwing bombs at me from way above.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)075|571x500](upload://mOqfhG0e20Cb4gYEPRhYeuQjE6Q.png)

I knew it!
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)076|571x500](upload://ze8SgltVA6WmuZkLEylnoXqyeNa.png)

Lastly, Koin is located in a real nasty secret alcove right above the goal post. We can only reach it with gut instinct and a monkey toss.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)077|571x500](upload://cSCBBjDbWWOBJ7KBoyeAl6qm72X.png)

Next level is Ropey Rumpus, where we avoid hornets while traversing these long horizontal ropes.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)080|571x500](upload://o3qYgcWUznAkCjaNxN8VCo92hLY.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)081|571x500](upload://g5sFt55hBfmi8rmUkLrtL4fzDjF.png)

First bonus barrel is a bit of a pain, we have to take this explosive barrel down a shaft of hornets to break a brittle wall. The trick is to jump as far to the right as we can and hug the wall, but you may mess up a couple times trying to figure it out. If the barrel goes, you need to die to retry it. Harsh!
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)082|571x500](upload://crAJr54jQXav6QAsq7eWpXh09eu.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)086|571x500](upload://dmnmIpXV1vc2YazglW1E7a6UYSJ.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)087|571x500](upload://lGseqEJvDcemZdGugg6SlEtt16S.png)

Time for Parry again!
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)091|571x500](upload://7ucrXomJBbcBVcixQLV2fqLvaG6.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)093|571x500](upload://jI3CAK7NdcFYmqXLqeHcLL8YqQQ.png)

Instead of extra lives, successful Parry delivery gives us the second bonus barrel this time. Luckily the route is not too difficult thanks to a safe shortcut that's fairly easy to find.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)094|571x500](upload://1nC13jrDVjWHr2X9Sk07HQc9yPN.png)

Already time for the boss. This is Barbo's Barrier, the boss I always have the most trouble with. It's three phases of tricky Enguarde precision against this giant sea urchin.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)095|571x500](upload://eIp4l05r1tdeBKsqY1j4qLdAA2Q.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)097|571x500](upload://hBIo1gxXMrMGdRWB8sHhdMN2kKr.png)

To pass the first phase we must strike the spawning green urchins so they bounce against the wall, taking down the purple urchins. Once that's done we can strike Barbos and move on to the next phase.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)098|571x500](upload://4CSR3j0c21afowe0aJvxszBCnUB.png)

We continue into a larger room where Barbos fires little homing seashell projectiles. We need to guide them to shoot the purple urchins once more. It's actually fairly easy once you figure out the shape of the room is anything but incidental, and that making a big U-turn round it is perfect for lining up the shot.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)101|571x500](upload://5cXg5zElMVZeef9eBrWq18IitIS.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)099|571x500](upload://rqCfAOHGIq1JmuYVsJXhstEBP5e.png)

Last phase, Barbos will bop up and down from the ceiling, shooting spikes for us to dodge, before we can take the last shot.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)112|571x500](upload://zGrCsYz6hF5g6n3yIx6rEOzX0dM.png)

None of these three sections are necessarily difficult in isolation, it's rather doing all in a row with little room for error that's daunting, especially when I have to refresh my memory of how to do it every time.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)114|571x500](upload://xKEsj8aW23L0BRNQo6EyZ8A5w7i.png)

Upon victory, we get flushed down a drain and turn up again at the beginning of the world.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)115|571x500](upload://wfvxWdv3d9bpC7ex8PxWklJX51r.png)

Before we can even ask ourselves where to go next, the path onwards immediately reveals itself as a tunnel is suddenly opened in front of us leading to an imposing castle.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)119|571x500](upload://ryFBA0OQhZQnsFEQ87V7Ef7uFLD.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)120|571x500](upload://dvc9cb24BtNQDC3n3EXdqyrVdrY.png)

Bazaar purportedly has exclusive information about said castle, let's hear him out.
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)122|571x500](upload://4FnfpBt7qzp16cObPbSeyEGXXrc.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)123|571x500](upload://r1DjaxVR3bE2ArP1OBQANnmzzxq.png)

This isn't very helpful...
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)125|571x500](upload://qM1ltbmcp7zrHMbjyka7sV6GSs6.png)

Denying the offer is honestly more interesting, as he instead makes a Zelda reference. Link's Awakening in particular, I assume?
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)132|571x500](upload://1bfoVi7Xkd4Nl7EOrWpRVRuYmFZ.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)133|571x500](upload://gY5bCs7XOiX46MJEodU7q7sbhAu.png)
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)134|571x500](upload://5RyPhTgkRyVjyG6dtwL1d8QxdHG.png)

Anyway, onto the last (?) world, Kaos Kore. But that is a story no one yet knows...
![Donkey Kong Country 3 - Dixie Kong's Double Trouble! (USA) (En,Fr)135|571x500](upload://vSWXfgGRo8tkbzgB8MRTSxjqnUj.png)

By the way, putting the snapshot hotkey to the controller was a godsend. Sometimes I overcomplicate things for myself without even realizing it. Oops!
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2 Mi Piace

Grazie per l’aggiornamento grezzo, mi assicurerò di usarlo d’ora in poi.

La lunghezza non è stata un fattore quando l’ho testato. Ho provato post molto più brevi e ho riscontrato lo stesso problema. L’unica cosa che risalta davvero è che sembra accadere quando il post con testo nascosto è l’ultimo post in un argomento. Una volta che è stata pubblicata una risposta, funziona normalmente.

Ad esempio, il post sopra il tuo ora funziona normalmente, ma prima del tuo post andava direttamente alla fine di esso.

1 Mi Piace

Io posso :raising_hand_woman:. Penso che dipenda dalle dimensioni della finestra del browser perché è influenzato dalla mia posizione di scorrimento.

5 Mi Piace

Ho riscontrato la stessa cosa, ma più spesso di quanto no, torna semplicemente alla fine del testo indipendentemente dalla posizione della casella in qualsiasi finestra che sto utilizzando.

Questo è in realtà il comportamento della casella Nascondi dettagli e non un bug?

1 Mi Piace

Questo comportamento anomalo è coerente tra i browser? Sembra che ci sia un evento che risale dove non dovrebbe.

3 Mi Piace

Penso di sì. Posso riprodurlo usando Edge, come mostrato sopra, e in Firefox:

Ho anche notato che questa volta è successo prima che la sequenza temporale si bloccasse alla fine dell’argomento.

3 Mi Piace

Sì, l’ho trovato sia su Chrome che su Firefox, usando Android e Linux, e altri utenti del forum segnalano lo stesso su altri sistemi operativi.

3 post sono stati divisi in un nuovo argomento: Impossibile selezionare il testo senza input manuale

Sarebbe fantastico se la posizione di row (post) e topic-navigation (timeline) venisse scambiata nel DOM. Ora è invertita e posizionata correttamente con la griglia CSS. Il che penso causi il problema. Il problema si verifica solo al di sotto dei 924px quando le colonne sono disposte una sotto l’altra e vicine al fondo. Ma probabilmente non è possibile ed è per questo che è disposta al contrario.

3 Mi Piace

@david / @jordan.vidrine pensieri, dovremmo scambiare il DOM? Suppongo che lo svantaggio sia che questo potrebbe potenzialmente rompere molte cose se lo scambiassimo.

1 Mi Piace

Questo accade a causa di scroll anchoring in Chrome e Firefox (in arrivo su Safari). Questa funzionalità fa sì che i browser si “ancorino” a un elemento visibile, in modo che l’inserimento di contenuto sopra il viewport non causi uno spostamento della posizione di scorrimento.

Firefox ha una modalità di debug per questa funzionalità, che può essere abilitata visitando about:config e attivando layout.css.scroll-anchoring.highlight. Quindi, possiamo vedere che normalmente si ancora a qualcosa nello stream dei post:

Ma se scorri troppo in basso quando la timeline è collassata, allora la timeline viene scelta come punto di ancoraggio:

Come dice @don, questo accade perché l’ordine degli elementi nel DOM è diverso dall’ordine visualizzato. Sembra che l’algoritmo di scroll-anchoring attraversi il DOM in ordine e scelga il primo elemento completamente visibile che riesce a trovare. Quindi, se la timeline collassata è visibile, verrà sempre scelta prima del contenuto del post.

Cambiare l’ordine aiuterebbe, ma sarei preoccupato per possibili regressioni. Inoltre, mi chiedo se sia così per un motivo (screen reader, forse?)

La soluzione più semplice qui è impostare overflow-anchor: none sulla timeline. In questo modo, non verrà mai scelta per l’ancoraggio:

8 Mi Piace