Now that we have these awesome menus, have we thought of any ways to possibly make them look better? I feel like there’s a lot of wasted space (especially on mobile) which also makes the click targets much smaller.
For what it’s worth, I haven’t had any usability issues in the first tab. Not that I use that tab often, but I don’t remember ever misclicking anything when I have.
I think this is nice, but it might be good to make the logout button isolated from the rest. By my understanding, you can plug into that menu to add options, and it might be confusing if the log out button suddenly moves from the left to right side or vice versa (even if it doesn’t change often).
For me, the biggest awkward thing is the significant blank vertical space on mobile in all of the tabs, like @rishabh originally mentioned.
Yeah I lean towards more consistency (easier to maintain too), but tapping items is a different experience than clicking on them… so sometimes different layouts are warranted.
I’m not too worried about this because there are so few items.
Maybe we should? Have to start somewhere. Maybe the hamburger menu could be iconified down the road too.
Not opposed to this to get parity with the tabs on the user menu, but I suspect that badges/invites aren’t really important in this context (badges are already in the hamburger menu, most people don’t use invites) so they might be more noisy than helpful.
Doesn’t make sense with 6-7 items really
Maybe I’m misunderstanding, but they’re already in the same order (drafts and anonymous modes don’t have full tabs on the user page, so those do break it up a bit)
This crossed my mind, but I want to stay away from it for now. At the moment all these menus are comprised entirely of things you can click to go somewhere or do something… I’m not sure they’re the right place for pure informational content?
This is a little tricky because really at most this menu has 7-8 items, and making those fit on an iPhone X is different than making them fit on an older iPhone or Android. I think two-column boxes are a better use of the space, but there’s still space on big phones.
We could be really fancy and dynamically resize these boxes based on viewport height? If our goals are to occupy space and make super easy tap targets we could go really nuts. This is likely too extreme, but this illustrates that even going huge leaves some space.
If you want to go into one-handed reach-ability ideally all of this menu should be at the bottom… (the tab style doesn’t make as much sense with this layout, just a quick example). Then you start complicating things with content directions though (should the list start from the bottom if the menu is at the bottom? that’s a big can of worms)
Instead of trying to fill the entire space, why not make the menu only take up as much space as needed instead of using the full height? It already changes height dynamically on desktop. Is there a reason not to do the same on mobile?
The full-height follows the mobile app pattern of “full height swipe-able menus.” If they weren’t full-height I don’t think it would be as clear that you could swipe them away (at the very least the additional whitespace serves as additional swipe area).
Is it common enough for users to check their drafts to warrant moving it to its own tab in the menu (instead of the profile tab), just like notifications, bookmarks, and messages? I assume it would be relatively uncommonly used compared to notifications, but I wonder how it would compare to bookmarks. I didn’t even know you could view all of your drafts until the most recent menu change put it in the profile section of the user menu, so I do wonder if making it even more prominent would be even better.